ready to get her pump on! 💪

( WIP, zbrush highpoly + really quick polypaint)

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Alright! I'm mostly done cleaning up the parts. Just gotta work on that hair blob and then I can jump in on some of that detailing. The scars will probably change things up a lot. I think I might try a blendshape expression when I'm just about done with the highpoly

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New little advance on my from modeled in . Our game will be published for next spring ( we hope :) ) The capture shows & parts of the body.Hope u like it

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Highpoly done✨ I seriously need to work on the colours, but now... retopo!

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Hi I finally feel okay enough with my stuff to participate haha. I'm a stylized 3D character artist slowly learning to expand from hand painted lowpoly to PBR highpoly! https://t.co/OSiJH3nQm5

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My highpoly vs lowpoly comparison made me want to do this too ->

PBR vs stylized shading:

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Sorry to hear you're feeling down, hang in there!! 💖
I recently finished this bust as my first foray into highpoly to lowpoly modeling and normal maps and PBR and while it's not perfect, I'm proud of myself for finishing it at all!

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This is the highpoly of the model that I did in collab with the lovely , its so nice to work with other people. You can check out her work in instagram, she's amazing!! :DDD now It's RETOPO TIME

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I finished Nicholas' highpoly sculpt!!

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Zbrush highpoly 👀
Happy Holidays 🎅

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Renders of the detailing done now onto unwrapping and texturing. hopefully the baking doesn't go bad.

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I think I've been pretty productive this year...
Anyways in 2019 I'm going to try and make more highpoly models!

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for
Did the highpoly for the game I'm making with and which is a sort of Reverse-Metroidvania. You start off with many powers but must sacrifice them.

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The horse sculpt is finally complete! Posed and rendered inside zbrush.

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trying to clean this highpoly model with reversed normals and missing faces, and bring it into unity... definitely a mistake

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