画質 高画質

Sadly, for some people in this is a little too true. But for us this isn't really a problem.

There is no way we can add a battle royal mode to our 2D-RPG. 😃 And we wouldn't want to do it!

2 15

100% agree Jeff, got my crayons out to celebrate the beauty of indie games, untarnished by sales forecasts & corporate greed to appease shareholders, our gaming life would be so much poorer without them! ❤️

2 2

Hi I'm Plue an artist and indie game dev.
And now to scrolling through all the amazing art under this hashtag, that's what I call a good start into the day! Devouring art~<3

| |

8 33

Hello! I'm Falgaia, a pixel artist with a background in architectural design. I'm currently interested in finding some work as my existing contract trails off.

Gallery: https://t.co/yju0IWHdSY
Contact: falgaiart.com

33 151

Hood (hoodless) walking animation fixed!

Program used

5 8

I'm a Canadian concept artist educated in game design and I've worked with AAA veterans and small teams.
I'm looking for 2D art internships from May - August 2022. I'd love to be able to help you. Also Halo rocks.
https://t.co/1Nq9Dxiey1

2 8

The Beast-Bone Bridge. Crown achievement of post-architecture engineering.

39 114

We have decided that it is time for the EndCycle VS Early Access phase to officially end!

This means the next chapter in EndCycle VS development is starting right now as we begin work ahead of full release! (1/12)

17 43

This is what we have published for Galactik Lanzer so far. Soon we will publish new content of the project.

9 28

Another one, pretty happy with the clouds on this.
~2h⏱

10 38

Our Patreon is almost here, so be sure to check it out, Follow me and Join our newsletter on https://t.co/qv4AHCRjFj 💪👏😆

check out our free prologue https://t.co/H7R4Bn41Mc

9 12

I illustrated official artwork for ! I learned a lot throughout the process and I'm thrilled to share this piece😄

2 10

My reaction after looooonnnggg compiling resources codes and getting stuck

2 2