画質 高画質

ブルーディスティニー1号機出来たでございまぁす!!!

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Gonna try finish the video tomorrow. Haven't posted anything of substance today so just enjoy this drawing I made months ago with me and eri on a roller coaster

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Another test a few weeks back. Straight from Maya to This was my first time using it, great program for some quick look dev. GPU render, area lights, DOF and a hint of SSS. It also separates a few layers for you as a psd to further manipulate in comp👌

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Little mermaid 🧜‍♀️
Finished working on my cute mermaid girl! That was a fun project to work on!

ArtStation 🎨https://t.co/63RsjDSEp6

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デルフィング
リグ完成。
布はクロスシミュレーション。

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🪴| Femboy alien plant prince wants to assess your "biology" for what he believes will save his species. This is Eisnein, he's a scientist from another planet. He wants some substances to study.

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the hollow knight wisp lamp was super fun to make; i synced a custom, choppy wind with a flipbook texture to make a procedural animation. the rock surface detail for the eggs was made entirely procedurally in substance for fun

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Like Auerbach and Kossoff, Joan Eardley made expressive, luminous figurative paintings. She worked exclusively from life on a few motifs she cared passionately about and dug deep into her subjects to bring a whole world into existence through paint, that transforming substance.

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Winter 2021 3D Student Showcase is now available.⁠ Get inspired by our program students⁠ by visiting CGMA's Gallery: https://t.co/D6Zd8IDJqS



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Started relighting a scene I worked on last year! I think the subtle lighting works better here in comparison to the old render

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bOOM! Done, it's only small and was a way for me to practise adding in foliage, but I'm quiet happy with it

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Aquí está mi participación para el que está haciendo Sony sobre

Ambos personajes están modelados por mi en Blender y Zbrush, texturizados en Substance Painter y los retoques finales y pintado en Photoshop

Espero que os guste❤️

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