画質 高画質

Going back for a little more iconic ships modelling, here's the next in the lineup - Megatron's Starship from The Final Doom! 😁

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Sparky modelling returns! watch me suffer making paws: https://t.co/i30wmQafSX

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how about komi-san modelling...

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Animal death (?) , skulls //
This is what I'm doing btw! Modelling some simple skulls in mudbox then retopologising in may I'm actually really enjoying this

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I should just learn Unity and make Burger and Lauren in the Temple of Terror into the real shitty licensed game that my webcomic deserves because low poly modelling is fun

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Alright y'all, yesterday: I made a snowcap for the Guster. Today, in about an hour, we'll be playing more of that snazzy af collection from over on Twitch, and possibly some modelling, animating, art... y'know, shenanigans! 😄

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Work in progress of next months model. You'll be able to buy the clothing separately. Shoes on this model are a placeholder while I'm modelling the shoes. I hope you all like her ^_^ I've spent a lot of time modelling her

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Goku Orochi I modelled for A Halloween outfit, Took me about 2 weeks to model from scratch fully as im not too used to modelling that kinda clothing lol

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"Misa Misa will go far in the world of modelling. "

Day 24: Model

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Artist News:
Yesterday I popped into Reloved on Wavertree high street to drop off some RRS Sir David Attenborough greetings cards to sell. Thanks to Mo for modelling them. She’s not included in the offer!
Thank you to Love Wavertree for your support.

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The atmosphere is very unique with it's colorscheme and OST, it's mysterious but not unnervingly so, and fits the escape room aesthetic

The simplistic 3D modelling is really good and is effective for the exploration for clues and items, this is VERY unique and well done

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i'm running out of time to do more about it today but am thinking about modelling something like these for the next 'tober stuff after this tweet. stay tuned? or don't!

https://t.co/1UTUi2Ljfa

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A lil something me and made 😊 We have been working on commissions lately will probably start posting some soon!

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I went back and revised the concept - making the wings longer and putting more detail on the feet for later. Now, because I am doing the concepts for my own modelling, keeping it rough is OK because I know in my head what's going on around the hidden areas (4/?)

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