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Blendshape test✌️ Happy weekend!!
#Unity #shader #animation
My plan right now is to set up some ko-fi commisions (currently thinking 3 or 4 ko-fis for a simplified version of my lined art with simple shaders) to at least get something
Tea Shadersという軽量シェーダー見つけて設定いじってほぼバニラにFXAAのみ効いてる感じにした(´¨`)一枚目がバニラ、二枚目がTea
シェーダーの方だとエンティティ関係が不自然に明るくなる(バニラの陰影が無くなる)のがどうにもできないのが少し残念…
So glad to finally understand how to make billboards out of quads! :D
Full tutorial on Billboardification can be found here: https://t.co/aTyOsXXB0o
Base Shadergraph setup: https://t.co/N1AUGviFVC
#gamdev #madewithunity https://t.co/b5nDtA0aeT
Got to do some animation smearing through shader! My friend @Wallykosta saw @flogelz tweet on the matter and wanted to see if I could reproduce the effect.
HUGE thanks to the 𝒶𝓂𝒶𝓏𝒾𝓃𝑔 @efeemachado for the animation and helping me along the way🌟!
Source Code inside!
That moment when you realize you gotta compile shaders when moving engine versions
@sneakyerz some of the shadows are drawn in yeah, others are handled by the shader itself
Here i am with my shader layer in black and white. A copy of the flats on which I paint my light and dark hues... and my general settings for gradient maps I use to APPLy them to the painting.
The FX tutorial is finally finished! Check it out here: https://t.co/mAhrAEYCd0
I also put up a completed file (this GIF) on gumroad:
https://t.co/BFnoJL27ll
Tutorial has #blender nodes and a BEER shader!
can yall upload photos of your glams in normal goddamn lighting alongside your gpose screenshots with red tinted lighting and 50 shaders layered over them. so sick of this
@MissBiancaArt and it works in unity! sacrificing actual lighting for shader flexibility
The last practices of 2020 to start this #VFXFriday 2021. Studies inspired in games like Ori and Genshin Impact. Happy new year everyone!
#Unity #realtimeVFX #orbs #gameart #shadergraph
Experimenting and trying to learn this shader,
https://t.co/df4JxvN4wx
It's a little complicated to use more i think that is possible to create something cool in next shots.
- Game: Cyberpunk 2077
- Reshade 4.8.2ㅤㅤㅤㅤ
- Cam Tools by Frans Bouma
https://t.co/UGfU2wXUg4
Animation Smear Frames via shader!💫🪃
What would an anime shader be without expressive smears? :D That's why i needed to save the positions of my mesh! (Still needs polish, but the concept works! ouo)
#madewithunity #unity3d #gamedev #indiedev #shader #animation
Messin with some limited palette shader tests... still a big fan of this funny crab