I finally wrote a complete guide to get started making games using Haxe language () and HeapsIO engine (https://t.co/ARBpiYXtFX), the same stuff used for You can read this guide here: https://t.co/zbXtxB5jGn

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to our first major game for mobile: Rockstars of Ooo

Also our first large project using Haxe.. quite the challenge back then. And boy did I struggle with the delay when playing an audio clip on Android!

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Trying to understand shaders black magic a little more, so I've made a pixel-perfect outline filter+shader for and framework. You can grab it here: https://t.co/8mxUWUqVGR

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Who doesn't like art ? I sure do. But since I'm not an artist, I did a scientist and wrote a Newton fractal explorer where you can place roots and move them around. Enjoy ! (also it's made in with check both of those out)

https://t.co/6XiEkv9u0t

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so ive edited 16 mins from this giant video recording & have over 48 mins left to edit.

big episode. but the only really big episode in this cgame series since it is on the main bones of it

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when you do tests for loading level names & you just type something quick to be sure you know it works

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このお知らせを見た方が一番気になるのは「で、マテスナはいつ完成するんだ?」だと思うのですが、「今日も作ってるけど、今出せる状態ではない」です。10年を超えて制作と中断を繰り返しており、開発プラットフォームもFlash→Unity→Haxe→Unityと3回も変わっており、今は協力者を得て進めています

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【ブラウザ機能拡充】新しく2つの出力形式の投稿受付をβ開始しました。歴史あるRPG開発ツールと、JavaScript(ES5/ES6)/TypeScript/Haxeでのガチ開発ツール。無料なので気になれば試してみよう!

・WWA Wing https://t.co/q1wEJhlbF7
・OpenFL https://t.co/VQMr8N9Czm

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Two types of support for overhanging parts of a building: pillars and... some smaller things :) There are still features to add, improvements to make and bugs to fix, but I'm going to submit this generator as is and probably update it later.

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Added some small details (chimneys, shutters, silly flags etc) and ability to generate buildings with random parameters (the last image)

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"Thick" roofs. I also wanted to implement concave roofs, but it turned out to be a little harder than I expected so I'll probably skip it.

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The last set of screenshots for today: nicer windows, doors, roof texture (barely visible), symmetrical plans and night mode

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First character of Kochi-Kun, more about the rest of them soon

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DONE with the Fan App!!!! should be available in the Google Play store in a few hours (Made with )

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Verbal - my conversation tool - is shaping up, ready for some feedback :) https://t.co/bHzmrI1bcA

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A Gif encoder lib!
https://t.co/3n3rqFafqw

Efforts by

Soon in ingame capture.

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