Even though has just sprung and we’re already thinking about adventures with ’s enchanting, “Nëa - Underwater Exploration”

https://t.co/A5fKvp0FBj

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Location: Somwhere deep in the Bayou Swamps of a New Orleans.

Done in about 2 hours and some change, expands all the way down the walkways.

Would love to know what you think!

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LEVEL: CONTENDER - San Francisco by Guy Iltis from Creative Arts School https://t.co/wvCt8Hi9Ii

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Hello 2020 WIP of my personal environment created with Unreal Engine 4.24 no raytrace no baked all realtime
Inspired by The last of us
https://t.co/wz0g55z2fP

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Noodling on foliage looks for The Flock game idea from a while back. Zeroing in on something that is a mix of graphical and painterly. Also, Speedtree is fun to mess around with!

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想學習製作女性角色模型?想學習動畫場景製作?
一套課程滿足你兩個需求!
3S皮膚渲染、SP貼圖、骨骼蒙皮綁定、
動畫表情、UE4動畫渲染……
幫你打造出屬於自己的動畫角色!
https://t.co/hn3hnz8TQt

現在僅需299CNY!距離回復原價僅剩1天!

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2018年まとめの習作完成しました!
今年勉強を始めた
SubstanceDesigner
UE4
SpeedTreeを使った作品です

今回の制作で勉強不足な所も確認する事が出来たので
来年の活動に生かしていこうと思います




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"The Fate of the Icarus" by Evan Cwiertny (). Made with the help of Quixel Megascans. 👀

https://t.co/zz83741wWd

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SpeedTreeを使えばニコラスケイジが生える木を作れます。

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