画質 高画質

ILUVTHISSOMUCH
the sweat drop on Ruby and the motion vfx above Weiss' hands enhance the humor of the scene;
also, BEAUTIFUL job on texturing both their hair, it's REALLY detailed (I doubt, at that size, Weiss' hair could've been easy)
tysm for sharing your beautiful art

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I feel like sharing this one now. Diabloceratops eatoni, the devil's horned face. I am really pleased with how this one is coming along and even though the texturing took a while for me to get comfortable with, I now really enjoy the process. Comparison with v.1.0 in comments!

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Texturing and shading time next yaaaaay

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I wanted to share some of what I've been doing for the Attune Project. A lot of my work has been in asset creation - modelling and texturing - so far, but I've also been doing some animation and painting work. Here's one of my favourites!

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A bit of refining left before texturing.
(Based in a Samuel Youn's illustration)

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10/10 EVERYONE SAY ‘AMAZING GUYS, CHEEBINS!’ phenomenal drawing perfectly balances silliness, cuteness and guyness on a needle’s point in a wonderful style even including very lovely touches such as shading on the backpack n texturing on the soles. just amazing.

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I made and textured a 3D model of Courtney from dead end paranormal park. Ended up using blender for sculpting and substance for texturing, it was only meant to be a simple model but turned into a few days work 😂

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thats all for the progress i guess, ill fix some things along the way but other than that i am onto texturing now,,

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Some progress on the uv mapping, although I still need to work on it a bit more before I can start texturing

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3d version of a fabulous painting by ! This one was a bit challenging. But Rebelle 6 was to the rescue! It really makes traditional painterly texturing very intuitive.

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This the character i been modeling, today im going to finish UVs and start texturing!

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if Nazza and are both made of goo, clearly they should be able to exchange limbs
learned me some proper goo texturing technique, the tutorial I used was not for goo specifically and I will leave it at that

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did more texturing now i nap zzzzz

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I spent the majority of my time on "A Man Nowhere" working the texture and shading phases. My advice to those who are just starting to add texturing to their If you find something that works, continue to try other things. You may surprise yourself.

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So close yet so far to being done texturing...

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