Finally back to this. Starting with subdivided cube, used dynamic topology to create the initial shape, mostly SculptDraw and Move brushes. Great for free-form sculpting and really easy to add/reduce detail.

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Had to remake this from the ground up today, not too bad given the time frame.

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These are awesome Kimber+students!! There are a few ways you can turn the you designed into in . Some quick tips: 3Dprinters like thick lines so consider playing with line width+add a thicker circle.Also connect all disconnected lines.

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A practice model of Siegward from DS3 in prep for boss models. Experimenting with a new texturing technique and method of storytelling that will be more apparent when its posted on sketchfab. Still a work in progress for now

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Did the damn colorful Belt and feel fucken Proud I might do more custom accessories yeees

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Going to Redo my shirtless model cause I barely use the other one I have but ya know ima make it cute sexy trap :dab:

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Some 3D models with environment i made during my 3D design class using Photoshop

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Let the HotD3 ripping begin. Starting things off is Lisa Rogan.

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