The night is dark and full of terrors💀👻
I modeled this character based on an illustration by MzM 🎃

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Today I challenged myself 12 hours to model, unwrap and texture a MP40, I really enjoyed making this and will do more weapons in the future

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Now with upper teeth, same method as lower ones. Joined the cranium parts into a single piece, bit more tinkering still to do on this.

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A sneak preview of me and my friend and colleague is working on :3

This is the clothed version so no naughty bits yet :3

This is a quick mockup for me to do a drawover to get it just right!

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Finally back to this. Starting with subdivided cube, used dynamic topology to create the initial shape, mostly SculptDraw and Move brushes. Great for free-form sculpting and really easy to add/reduce detail.

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Had to remake this from the ground up today, not too bad given the time frame.

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WIP here is a little look at my recent project that I am working on

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These are awesome Kimber+students!! There are a few ways you can turn the you designed into in . Some quick tips: 3Dprinters like thick lines so consider playing with line width+add a thicker circle.Also connect all disconnected lines.

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A practice model of Siegward from DS3 in prep for boss models. Experimenting with a new texturing technique and method of storytelling that will be more apparent when its posted on sketchfab. Still a work in progress for now

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