Sharing my work here will show you all how ALL OVER the place I truly am. here are a couple I made this past week. And then a freaking infographic

0 1

Decided to do a modular spider so that i only have to make a single spider frame for the walking animation and then i can add the guns and stuff for each version

0 3

We've got some models for Gardner Farm. It gonna look cool on the board!

1 7

Mimic chest in After UV unwrapping, UV mapping, sculpting and texturing, I might rig and animate it, although I haven't animated anything before. Wish me luck!! ✨

1 2

The night is dark and full of terrors💀👻
I modeled this character based on an illustration by MzM 🎃

4 9

3D model I've made using , showing RPC-066-D. (https://t.co/woebNoE9Q4). This can be a potental model for a game I'm working on based on the RPC universe.

1 6

Today I challenged myself 12 hours to model, unwrap and texture a MP40, I really enjoyed making this and will do more weapons in the future

2 23

Who wants a Sunday morning breakfast?🐼It was really fun modeling this, based on a concept by
🌸Instagram: https://t.co/LRgmzUQ4Zb
🔥Artstation breakdown: https://t.co/qfsBK5stxb

5 13

3d/cg ARTIST👏SUPPORT👏THREAD
🎉
Follow me then Introduce yourself and drop your 3d art in the comments!
Leave your links!
🎊
3d/cg artist only
🎉
Like & follow artists you vibe with!
🎆🎇

2 2

Now with upper teeth, same method as lower ones. Joined the cranium parts into a single piece, bit more tinkering still to do on this.

0 5

A sneak preview of me and my friend and colleague is working on :3

This is the clothed version so no naughty bits yet :3

This is a quick mockup for me to do a drawover to get it just right!

80 1109

Finally back to this. Starting with subdivided cube, used dynamic topology to create the initial shape, mostly SculptDraw and Move brushes. Great for free-form sculpting and really easy to add/reduce detail.

1 3