My next project is Jin from Xenoblade Chronicles 2. Just working through the blockout stages.

God help me when it comes to his hair.

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Just got round to finishing off my little lighting study from the other day - my first upload of the year!

https://t.co/W8YlN6F8AC

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Got the chance to work on this a bit more. I'm going to start cleaning things up and finalizing the sculpt. Hope to post an update soon! Check out the links below for more:

- https://t.co/2e7WW7FZVr

- https://t.co/0MdQAeSHAz

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Lighting doodle in Unreal Engine - Inspired by 💜 My first personal lighting project this year 💡

Medieval Village Environment by PolyPixel

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Still a long way to go with this piece, not quite hitting the colour contrast yet so going to take a few more texture passes, especially on the landscape - before I start adding trees and vfx

thread up :D concept by

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Yay another project that I won't be able to finish on time lol. I want to enter but between cons and commission, I probably won't make it in time. Anyway, she is goddess of lightning. I got the inspiration after watching Kamen Rider lol.

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finished for christmas? Grads for Games lets go!

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案外いけそうなので一瞬で45K polycountまで落としたり

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Very very very early WIP on a scene based on Cabin in the Woods.

https://t.co/oOzucP4b4Z

might open a thread with more breakdowns soon, still need to work on the shapes and composition match more

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Probably the last update before design changes. I guess I can go back doing personal work for now. I've been wanting to do some holiday themed project.

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Made some adjustments to the low poly model + the textures. Might be time to put together a nice render for this guy.


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i think i have a nice base color selection from my references as a start point to make the texture with

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Hair all attached and flat colored. Tempted to do another pass and lower the polycount a bit but also I like it as is

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Here is a look at something I've been working on for the past few week

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I've been MIA the best 2 weeks - here is an update on Spyro. I finished retopo + baking. I've just laid down some flat colours so far. More work to come.

Also, if anyone has any tips for stylized textures please share!

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Low poly 80s tv, I tried to do the front only with substance designer (I am new to designer, it's look like messy noodles but it work🤷‍♂️)

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