ちょっと前にアイコン変更させてたけど、少し前に作ってたものでも
レンダリングテストしたものもついでに(Zbrush+NPR+filter使用・3dsmax+Vray使用・toolbag3使用)

modeling
texturing

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And this conclude my year of service. I tried to match the Darkest Dungeon's artstyle i've made with the concept, but with Vray renderer. I made him from concept to this, he's even rigged. I'm not afraid anymore to do a full character! I'll considerate putting him on Unreal tho!

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some quick cel shader in vray + post in CC
working on some cool stuff right now :-)

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Old renders from 2013 when I was trying to create a harmonious esthetic based on noise. Back then people didn't like noise so I stopped. Won't stop again. +

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パグとマンタとカニをミックスしたエイリアン。
iPadのForgerでスカルプトしてVray for Blenderでレンダリング仕上げするテスト。

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Just trying out the new Next skin and hair shaders! Much improved!

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Months ago I collaborated with to create an animation and a bunch of illustrations about energy and environment. 💻🌿



https://t.co/8itngbiF5m

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Fred from The Flinstones by Gabriel Soares using zbrush, maya, vray, photoshop

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Hunter with Puppy by Jasmine Li using maya, zbrush, mari, vray

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Portrait of Scott Eaton by Ian Spriggs using photoshop, mudbox, vray, maya

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Worked on some better lighting for my Gris WIP this morning😍

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Here's a festive illustration I created for b.inspired, an in-flight magazine for Brussels Airline. The article was highlighting Belgian toy companies who are producing eco friendly products. Ho Ho Ho!

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