//=time() ?>
Day 24 - Stone
Today I wanted to practice different ways of creating #stylized rock materials
The albedo is simple for the sake of emphasizing the height map
#Mayterials #SubstanceDesigner #gameart #gamedev
#Mayterials Day 24 - Stone: For today's prompt I chose to create a simple stylized cobblestone material. I'm pretty happy with how it turned out! #SubstanceDesigner
“Nike x Sacai LDV Waffle”
Here are a few shots from my latest 3D exploration.
___
#3d #render #cgi #nike #sacai #fashion #sustainability #digital #Sneakers #maya #zbrush #substancedesigner #substancepainter #houdinifx
#Mayterials Day 14- Musical. Here's my Dj table for today's material. I wanted to add as much detail I could on that one. I really like the final result I can't believe It started from a plane haha #Mayterials2020 #MadeWithSubstance #SubstanceDesigner
https://t.co/Uh3pI4qwwE
Austin Champ WW2 Light Truck - Low poly game model.
Personal project using 3ds Max and Substance Designer.
https://t.co/QZPr2gFvlz
#gameart #3dart #artstation #3dmodel #3dmodeling #gamedev #gamedevelopment #ww2 #lowpoly #3dsmax #substancedesigner #vehicle #austinchamp #jeep
#Mayterials Day 11 - Electrical: For today's material I was inspired to attempt Iron Man's Arc Reactor. I ended up going a little bit outside of my comfort zone and leaned more toward realism than usual but I think it turned out okay. #SubstanceDesigner
Day 8 of #Mayterials, made with #Houdini and #SubstanceDesigner. This is a really powerful workflow, and I'm looking forward to doing more in Houdini.
Went a bit more Carnival than Circus on this one :p
Day 6 of #Mayterials!
#gamedev #SubstanceDesigner #gameart
Motivation slowly dwindling but we did it!
Day 5 #Mayterials
#gamedev #SubstanceDesigner #gameart
#Mayterials Day 6 - Circus: My daughter really wanted me to make a ball that the seals use to do tricks so I couldn't say no. It was pretty simple so I did what I could to add some detail and interest. #SubstanceDesigner
🍕Pizza material made with #substancedesigner #madewithsubstance #gameart
LEVEL: PLAYER - Ruins by Marie Charlotte Eisfeld from @howestDAE – Digital Arts and Entertainment https://t.co/xomntvhSrh
#3dsmax #SubstanceDesigner #UE4 #UnrealEngine4
#Mayterials Day 5 - Adventure: For today's material I wanted to attempt an old-timey hot air balloon to capture the spirit of adventure. Unfortunately without the basket it's a bit harder to tell that it's a hot air balloon. #SubstanceDesigner
New Model that I made using substance painter, and I made a simple wood texture on designer to put.
More renders and marmoset viewer here: https://t.co/Tsssqi1ZsX :)
#substancepainter #lowpoly #indiedev #3dsmax #gamedev #marmoset #stylized #Substance #substancedesigner
見てください!!ワッフルです!・・・ワッフルです!
#SubstanceDesigner #Materials #3dcg #texture @Substance3D
Sneaking in late for #Mayterials2020, The FOMO was too strong, I had to jump in! Not sure if I will be able to knock out all 31. Look forward to seeing everyones stuff!
#Mayterials #gameart @polycount @Substance3D #substancedesigner #indiedev @marmosetco
Stylized material (SubstanceDesigner) https://t.co/OIQXqjghdu #gameart #MadeWithSubstance #3dart #digitalart #SubstanceDesigner
ポケモンのコイルをサブスタンスデザイナーで作成。思いついた中では最も作りやすそうだったので選びました。
#SubstanceDesigner #Pokemon
iPhoneで簡易フォトグラメトリする本を公開しましたー!
https://t.co/lazMvEZROA
本は無償で読むことができますが、有償版には3DCoatでメッシュを作る工程とデライト&PBR化するSubstanceDesignerのファイル、完成データが付属します!