画質 高画質

15 years ago today, Neo Geo Battle Coliseum was released on the PlayStation 2 at NA. It was developed and published by SNK Playmore.

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There's a really specific art style that was on a lot of school supplies growing up and I for some reason developed SUCH a visceral hostility toward it

seeing this type of thing at the age of 6 filled me with an unexplainable primal hatred

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Some of my favourite
sss class suicide hunter - strong willed MC
Murim Login - Troll MC
FFF class trash hero - MC don't give a faq
Greatest estate developer - money hungry MC
Also
OVERGEARED - (MC have a VR waifu) love the development of the MC

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8 years ago today, BlazBlue: Continuum Shift Extend was released on PC via Steam worldwide. It was developed by Arc System Works and published by H2 Interactive Co., Ltd.

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19 years ago today, Samurai Shodown V was released on the Neo Geo AES worldwide. It was developed by Yuki Enterprise and published by SNK.

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If you ever asked how did i developed my artstyle meet Rin my idiotic OC who i practiced everyday from drawing(oh dw she's gay)

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OC Developed in 2022:

Imma just post the pic wehe

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がるぱん幼稚園りたーんず!421話目
単発。青師団幼稚園の冬。💪🐰💪

Winter camp.
Everyone is cold. The teacher says that if they had muscles, they wouldn't be cold.
But a few years later, everyone has developed something that is not muscle...

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No se si existe un baile así que cause que las faldas vuelen tanto pero aquí está.

Últimamente no me sale dibujar a Colin, así que si alguien quiere dibujar la reacción de ver esta escena, estaría súper bien UwU.




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Wish Pikmin 3 Deluxe's developers had the budget and time to use these instead of the SPEROs in Side Stories

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Pyre and Irthos met when they were children when they first were enslaved. After around 7 or so years Irthos developed a little soft spot for Pyre, but it wasn't until 3 more years when they reunited after a mass break-out & other events that Pyre started seeing him the same

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🌸💗 Headshot detailed shading commission💗🌸

• A cute blue antelope! uwu~ 💙🤎💙

Get one like this for 50$ OFFER

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Tip for would-be 2D The 8-way walk-cycle is key. Why? Because it looks truly unnatural for a character to stand, bolt upright, facing 90 degrees from the camera. Have characters default to a stand angled toward the camera.

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Good morning my lovely Masters! I developed a lil fever yesterday but im doing a bit better! I knew it was too hot to be winter (つω`。) 🌸

Here's a lil question!: How often do you get sick? 👀

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[ Before a MASSIVE explosion erupts from Jack's hand! She's completely enveloped by the explosion, and Skathe is sent tumbling backwards.

Despite being knocked back a considerable distance, he wouldn't find any damage from shrapnel, or scorch marks... ]

>>

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I actually had a very underdeveloped idea that was something similar to that LOL

might work on it more

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Making a horizontal house look from the same dimension as an isometric one was a challenge.
I still think that it not fit in perfectly, but my eyes are not bleeding anymore! :D

In any case, for now lumber camp will look like this.

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旅行いきてーと思って観光地名入れて遊んでたらもっと行きたくなったの巻
①Dubrovnik old town
②Antelope Canyon
③Yosemite National Park
④Ha Long Bay

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