画質 高画質

Here is a complete training dedicated to the creation of a character in for During this training, you will learn all the steps required to create a character and an asset in Blender so you can use them in Unity. https://t.co/b5pWYlLyEi

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There is a joke that hammer will always find nails to hit. I find that perfectly acceptable in my game.

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背部主兵装のモデリング修正中。陸上用ということでプロペラントに車輪をつけたり、機構上ロケットエンジンが中央1機になるなどデザイン的に結構変更しました。unityでシェーダー当てるまでは気が抜けない…

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New model for the assault rifle is finished 👍

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Furthermore, can't decide which dissipation I like the most. - Dissolve:

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Just 6 days until Smash, and Megaman is ready to use his Final smash!!
(VFX made with )

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Target/strafe closest enemy and shield blocking works with push back now.

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It's out! a little rough round the edges but you can download a wee low-poly future funk driving game, at
https://t.co/Q5EpkiBNIZ!

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"Don't mind me guys, I'm just testing my new, smoother root motion movement"

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Unity Asset Store (Cyber Week Mega Sale) is already started.
RealToon 40% off. => https://t.co/87jVBLiGyq

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THE DEMO OF CAPTAIN'S TAIL IS NOW OUT ON STEAM!
Dash into action and download the demo for free on Steam: https://t.co/3NgSZy4Pmk

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Once again i decided to go further with this activity :')....
so here's one of my main fighters from Smash 4
Animation and VFX made with and

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