Pues parece que ya está todo listo para hacer retopo y pulir detallitos.

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Been a minute! Here's a quick update on my werewolf matriarch. Mostly finessed her physique, gave her a haircut, and made moderate changes to her outfit. Still some polish and tweaks left to do before retopo

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To give rise to a new generation✨

WIP, fresh out of retopology and mesh reduction

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I just extrution on basic shapes.I'm not sculpt it because i want keep it low poly.
That would make it easier for continue working. and not have to come back to retopo later.

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for stylize the shape and for the chunky bois I use mask with lasso and moving them from the top. I need to do retopo tho 😅 (2/2)

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I finished a thing today! First time sculpting in Blender. Forgot to use dynamic topology but when I did try it, I didn’t know how to set it up. Anywho, now to take a lil break and then paint the texture and retopology.

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AHHHHHH had time at work so...did more. i might be done by tomorrow night.
cant believe it...
tail is already done its just not symmetrical so its is own retopo ill combine later

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Retopo and Texturing of my is almost done. I just need to get her tattoo right. Next step is rigging and posing so she'll look less dead lol.

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Retopo is done! im still streaming if anyone wants to watch me texture em!

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Work in progress, next step: retopology . I love The Owl House with every part of my soul, I'm so grateful with all the amazing crew that makes this show possible.
Thanks you guys 🥺




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so close to finishing the sculpt on this now, the fabric just has a little bit of refining to go to make sure all sides read well, some fraying too, some of the details need a little bit of cleanup on the metalwork, and the gem needs some love and then its ready for retopo :D

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Progress on Elderwood Karma in the WildRift preview style! A few things are still missing but I'll be making them during the retopology phase, I'll be going back into sculpting later on for detail fixing!

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Decided to retopo the head early, also tweaked the eyes and snoot. Starting to get somewhere!

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Owlbert, from The Owl House!

Still so much retopology to do, but it's looking cool, isn't it?
https://t.co/k9aX07FTyT

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Unfinished retopo is always funny

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It was a great experience passing on a model to so many talented people!

Textures : Me
Concept: Kim Bolenius
3D Model/Render : Alex Smith
Retopology: Twan van Uffelen
Rigging :

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Sharing some behind the scenes, here are the sculpt at the lowest and highest subdivision level.

I first sculpted the model in Zbrush, did the retopology in Blender, then reimported it into Zbrush to detail it.

The goal was to have a nice topology as a base for detailing.

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Oh yeah, finished texturing Goon.

RETOPO TIME.

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