画質 高画質

Sprites and animations are finished for this guy - now all I gotta do is make him work...

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Oh do we have a treat for you! Here’s a first ever look at YEET’s front door. From initial idea to final door! Those skulls 😍

Fancy kicking your way in?

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Today I have been messing about in water*

*Granted, the virtual kind.🙄

But...I added a river bed, sand banks and rocks.😄

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The biochemical clock is ticking! Some things in our biopunk adventure game should be done in a certain amount of time, which is being measured by this clock.

Free demo for Windows/Linux on Steam: https://t.co/17YQJY6eal

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When you're trying to be smooth for a trailer recording and you eat crap on your own easy enemy. Still loving the death puff though

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Today I am adding a few booby traps to my Jungle maze!

Be careful not to get skewered, sliced, squished or speared! 😀

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Just wanted to see what the art would look like for Brocula in a different way. Reminds me of Joker from

Also Wishlist Brocula on Steam: https://t.co/DvEizLsiQu

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some high resolution shots ! This took roughly 5hrs of work, and I never left Unity once ! No custom shader or external meshes, everything is clayxels + standard unity

I did this while trying the new beta kindly provided by

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I'm making art for a little RPG im developing with my bro . This BG belongs to our game's first level, Goblin's Forest

🏮Goblin lanterns hang from above, giving warm light during cold nights

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Did I ever show you what me and are also working on? A bit different than our usual style, but we found some awesome artist and content writers, too yummy a chance to let it go!

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Hello!👀Hope everyone is doing well & thank you so much for the shares & likes! We really appreciate it. From next week, we'll post more about the project & our dev progress on a weekly basis. So stay tuned! andhaveadoodleoftheMC

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low-poly pixelated Tank for a small game I am making

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"Magellan!"
Alex uses blurs shapes and flows to design the concept map before till be finalized.
We cant wait to show you more!


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