画質 高画質

Yay! Finally the *whack* is working as intended and bugfree™. At least as far as y'all supposed to see. 😅
All I need now are some ideas for things to smack.. The first theme/setting is going to be inside a cave. So I thought shrooms maybe?

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This should make you excited for the Twitch Integration mode in

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So hypnotic! 😍 For all the wrong reasons.. 😅

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Environment shape for track one almost done !
6300 meter descent ;)






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Parted with his body, Ako looks for a way back to the physical realm! ✨

Retweets appreciated 🐺

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Hi, we posted our 1st devlog on tumblr!
This includes our new character "Detective(no named)" and 1st boss stage!
Please check this out!

https://t.co/kIGyO3Ygk4

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Parasite attached to the head is not only bringing them visions of eternal paradise. It also serves as a living weapon.

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Most hardest mechanic by now it's rope mechanic.
Tried to synchronize animation and code many times

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It took me awhile to get a start on it, but the amulets are finaaaally done!
Now the shopkeeper is complete.

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Making some more level design choices to the second map in my game, Island of the Lost. These are the Dusty Canyons! Loving Unity!

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