画質 高画質

This Shader was made by Jeremy Rotsztain at CODAME workshops!
Code: https://t.co/0DpgNYf4mx

Workshops: https://t.co/3Ez2CPIPkH

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Inspired by the fic Lover's Ball by prof-shader. Lucinda and Cedric's conversations and interactions were so perfect, I love to imagine them chatting from time to time after that.

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I try to use new Lining color and Shader that I learned.
I want comment from everyone...

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it actually renders real weird too bc the only dot texture I could find was a toon shader but it still looks like corn :(

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Taking a break from shaders to work on an old WIP piece.

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Working on a glow shader. Had to come up with a way to not have weird artifacts on the transparent areas of the sprite. Seems to work good.

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Destiny shader inspired looks.

Most I did long ago before I really did the Twitter thing. Since I’m a bit chatty now I figured I’d share. I need to do more, but quarantine has me so not motivated. 😣

1. Bloody Tooth
2. Dawn and Dusk
3. Metropolitan Acoustics
4. Basalt Toxic

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Experimental Sedenion Julia Bulb with smooth volumetric coloring.🍄

I prototype the worlds in my using on https://t.co/6Hp7ITVnot👏

Rival Rebels ➡️https://t.co/MkZOw21BS7

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Portfolio day?
!

I'm trained in 3D work and shaders, I really enjoy "toon" and cell-shaded art but been working on my overall art skills lately ~

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Gradient cell-shading's pretty neat.

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Update on yesterdays experiment-y stuff since it's 'avoid work' hour.

Put skeleton on an accessory and swapped body shader to glass = wearable skeleton. You loose some fit accuracy but gain flexibility to wear clothes and also have easy variants on what's inside/the skeleton.

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Hi :)
I, err... am bill. I'm 22M, i make low/med poly art. i do some high poly sculpts rarely, but i like the aesthetic of things when they're limited to a low poly count :)

i make cutesy retro things and i tend to blast them with pastel colors and toon shaders.

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i sent miki to and she took these cute screenshots with toon shader on

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Hello!
I'm Kenët and I'm an UI artist mostly doing pixelart and shaders in my freetime! ♥

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hi i'm nue! i like making moody widescale pieces and i also like to program games n shaders

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Shader progress, assets not made by me. Simple material versus basic material.

I moved the trees.

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Hey I'm Katina, and I'm a technical artist. I do a lot of graphics systems and shader work, and have been exploring 3D environment art lately.

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Anyone know why my rocks are distorting like this when you're on top of them? Standard Unity Shader btw

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( I didnt make the model, but I sure did do the shader and added some additional bits )

When I'm motivated for something.... I work quick. Expect more

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