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finished the texturing of my Railcannon with #Maya #Mari and #SubstancePainter, rendering with @arnoldrenderer !
https://t.co/12dRkJDwI8...
some progress shots of this!
flats/focus >> defining shapes with light/basic textures >> highlights/more texturing/small details and refinements
everything in greyscale before adding final color adjustments (was interesting because both of these characters are grey anyways)
Second crack at texturing a Fantasy Cottage Door in #substancepainter baked high poly to low poly, then textured, using mats, emissions, particles @CGDPriestley #indiedev #gamedev #fantasy #cottage #render #3D #Maya #student
Medieval Fantasy Caravan concept for my 3D Modeling and Texturing 1 class. Feedback is appreciated 🎉
https://t.co/vKLWzHVaLc
#Maya #3D #ConceptArt #Texturing #GameArt #Student
Hi guys! I'm Marki and this is my sort of professional art twitter account!!
I'm a 23 y.o. Czech girl and I am currently studying Digital Arts in the UK. I'm mostly interested in concept art, 3d modelling and texturing, illustration and animation!
Finished texturing Vectra
#screenshotsaturday #madewithunity #gamedev #indiedev
#EarlyMorningDev Day 333-335 (6am-9am)
- Suffered with texturing/uv unwrap play in Blender.
- Technical Thursday making #gameengine improvements.
- Created the base model for a crane that must now be textured.
Follow me for more #gamedev and #gameart posts!
hey! i´ve been texturing this low poly radio today, hope you like it!Model by Odin Fernandez #substancepainter #gameart #polycount
Last WIP before I wrap up texturing and move on to rendering and final images! Shows some adjustments I made last night. #marvel #ironman #riri #ironheart #gameart
Almost finished with main texturing. Here are the accessories. #gameart
Hey everyone! Our Rikka avatar is coming along great, here is her progress! Showing some of our steps in the texturing of the model. She is close to being complete, and will be ready for VRChat soon! Stay tuned for updates! Check out our store here:https://t.co/qzUjJgqGA2 #VRChat
Some practice peices I've been working on to get back into the swing of drawing since I had gotten back from my vacation. I plan on to work on my shading and maybe even texturing later.
Working on updates to Johnny for #screenshotsaturday hope to get a full day of texturing in and finish up the model. I'll be posting updates and showing all the progress!
#Blender3d #gamedev #indiedev #indiegame #gaming
Hola! My name is Shayleen, I'm a freelance 3D character artist with 3+ years experience specialising in stylised character modelling and texturing. Email or DM me if you're interested in working together!
You can see more here: https://t.co/8xXF2qjKfo
#gamedev #portfolioday
Marmoset Viewer Showcase | Wandering Knight by Frédéric Arsenault. Powered by #Viewer. https://t.co/Pt7fNw61Vu #3d #webgl #characterart #render #rendering #texturing #artstation #modeling #3DRendering
A little weekend sketch from Saturday night. I'll probably take this guy all the way through texturing too. Should be fun!
Calling this thing done. First time mixing sculpting and hard surface modeling. Lighting turned out really cool. Noodling on the painted details helped a lot, would probably have been faster in 3D in hindsight. Need more hard surface and texturing practice. Fun project.
映画『パシフィック・リム: アップライジング』のテクスチャリング "Texturing Hero Assets on the Movie Pacific Rim: Uprising with DNEG "(Alegorithmic記事) https://t.co/5NwxJZjtLM