画質 高画質

Goat Morning. Rough Texture draft for the Jiffy Goateleton model!

A playable character for the community meme MMO im making for friends. Some characters already added are , ,and !

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My 3D character is complete, I am extremely happy with how this turned out. There are certainly a few things which could be improved, considering this was my first proper 3D character attempt, I am so proud of it!

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finished modeling the head of my dog waitress robot! i'm slowly starting to learn how to use blender each time... i'll do her whole body one day.

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Goat Evening. Here's a peek at a rough draft of texturing for the Goatical Jiffy Goateleton UE4 streaming and game model!

The glowy green cracks look alot better when I plug it into UE4 with post processing.

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My final for school, and also my first 3D project!🥺 Modeled in 3DS Max, rendered in Marmoset Toolbag😊

Thank you so much again for letting me use your concept art

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Just started to try my hand at making an Arcane style Xaph model today for VRC. It's been so fun to sculpt something from scratch with a clear goal in mind. I still gotta do the ears, hair, horn, maaaybe entire body so here we go lol.

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A Ki by I am in love with how she's modelled. Them glowey eyes and belly are so cool ♥

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3D Modelling COURSE 👇
The Making of HELLBOY
Check Out the COURSE 👉https://t.co/9q3D2qnrOm
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- Complete Hi Poly and Lo Poly modelling
- Using Industry standard software
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얼굴과 몸 텍스쳐 작업 거의(?) 완료..! 뭔가 또 수정해야 할 듯..? 왠지 순한 인상의 아바타가 된 느낌 ㅋㅋ
顔の作業完了しました!

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クリスマス風に仕上げてみた。完成!

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Another character model is complete! This is Azumi, an original design and one of the opponents you'll face in my upcoming game: Shinogi Chess Club!

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More assets to help fill out the scene. This should be the last one on the project. lighting camera tweaks are next...

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Time to script them to flicker and colour change 😶‍🌫️

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