Surprise! Here's the first sticker designs for my upcoming shop. I got some other designs in the works but I wanted to flex some traditional skills with gouache and I'm really happy with how it turned out.

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I slapped the scene together fairly quickly with geometry nodes,
and made this adorable n64 Lea model :)

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🌙.*·̩͙おはよーございます☀️
「朝ガジ」Nanodesu 🙄
毘沙門天( ゚∀゚)アハハ八八ノヽノヽノヽ

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うん、思いついたって言ってるわりには大したことしてないんだ……

Cyclesで作ったモデルをEeveeのシーンにリンクで置いてHoldoutにして、GeometryNodesで複製作ってシャドウキャッチャーにしたマテリアルを当てる。
これだけ_(:3」∠)_

影以外透明の出力が得られるから、後はお好きに合成。

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To celebrate that I won the last Challenge of with his I have decided to turn my participation into a loop. I hope you like it! Thank you very much, Sanctus for making it possible!#blender初心者

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Blender's geometry nodes still have a lot of limitations and a lot of missing features, so I hit a bottleneck and a lot of ideas couldn't be implemented.

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You saw the profits with Al Angels, don't fall asleep on this 👇
💀Gen2 mint on August 3rd.
💀Rev share from arcade game (Mines💣).
💀Staking for $Marrow to purchase RPC nodes and raffles.
💀Collabs (AI Degens).

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I hate nodes.

Anyways here's a test I'm doing to learn how to make distortions.

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My submission for the challenge of
, if you like you can vote here: https://t.co/yy40QmhJ90 Amazing tool even if you use the lite version. Good luck to all submits!

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vertex snapping with geometry nodes

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GM

It’s all about validation;
We post & mint because we want the network nodes to valide us, to connect us to the chain & give us purpose

The bigger & influential the node is, the more we are/feel validated

But my miner doesn’t show signs of depression if not validated

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How about with working RPC nodes and access to empire scalping tools for rent. A staking token that is actually gaining value, instead of drying project up. It's so undervalued. Don't be left out to pasture.

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Camino de Santiago, props design 1/5
Personal project, inspired by Saint James' way I did some years earlier

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One of the best things about the new shader is a custom color filter that can change the color inputs and replaces them with limited color spectrums from famous artists like Van Gogh, Rembrandt, Zorn, and Monet.

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Its a actually a pretty simple set up! You'll need to use a solidify modifier, and a point light to put inside the glass.
I don't have the exact nodes set up, but I was able to quickly recreate it. I also used an HDRI for lighting!

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