texturing is fun =)

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Jeremy Child's hand-rolled ink brushes are perfect for adding messy realism to your work! They're ideal for line art, text, borders, backgrounds and for texturing designs and illustrations. https://t.co/dhK6DaT9nr

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Game Project- Crash Fanart

In this study, I applied some knowledge of retopology, loop organization, texturing and UV maps and applied what I learned about Bake.

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3D throwable commission <

>design -
>3D Modeling & Texturing - NiM
...

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wanted to post a version without the texturing and toning so the details and line work can be better seen <3
i like the lining on this piece a lot actually!! https://t.co/WWFvw77Gb9

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looks like cree broke her healthy diet and is now eating whatever's in arm's reach in a hazed out stupor! how big will she get? :o

sketch by and lines/colors/texturing by me!

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More work on my coat. Weight painting was finished and now I'm just messing with texturing a quick rough idea.

End goal is to have the energy bits animated with flowing and fluctuating energy.

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Heyo! Hope this helps someone out! My way of texturing without going too crazy with the details c; But yeh share this around. Cheers!!! 😁

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Peaceful street W.I.P# 1

Back on the blender grind again!!!! currently doing a environmental project.

The other projects will be on hold for now specially the Bridget's yoyo cuz the ark system works texturing is sure hard XD but I'm getting there!!!

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This is all I'm doing for today, I also tried texturing it and uh, yeah, UV maps suck. Very unmotivating aaaaaa

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GM ✨🌿 texturing plants 👁🫦👁

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I can also do 3D modeling in Maya, some in ZBrush, and texturing as well as work with assets in Unreal 4

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Texturing Exercise. Not for minting. Follow me if you are curious to see what I try next.

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Behide the scene of “LEGEND of GAIA” that I have submitted to SR.

You’ll see all process of this piece like modeling, animation, texturing, lighting and new way of my color palette.

and yes, gm frens ☀️

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Some of my own favourite works without textures! Texturing is cool and all but lighting can really make or break an artwork 👁

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I made myself another model in vroid!!! and I improved a ton!!! in both texturing and unity tricks!!!!

I think it's safe to say I feel confident enough to offer these professionally cause I'm fucking PROUD of this holy fuck😳

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I've been working almost non-stop today on 3D modelling.
I'm just so so close, but my body is giving up, so I'll finish texturing tomorrow
Anyway, last post of the night

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From concept sketches to 3D modelling and line-art, to colouring and texturing, and finally to being in game! 🥳

With 6 kin and 16 classes in the game, this process gets done 96 times! And that's only for the player models 🤯

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Training some texturing on MSPaint with Bowser based on movie, decided to stop because my hand hurts

Total time: around 2 hours

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