More fun with ray marching. A more colorful approach with a depth map and some noise. A bit low res here but could maybe look cool as print in high res?
Source -> https://t.co/PlXOI7VAj8

3 19

Toon shading & outline with backface culling

demo : https://t.co/ePSqVCpbHG
code : https://t.co/Vq37CI7b4P

67 402

Finally grokking GPU computation! 1M points, 1080p60, smooth as butter. Outlining the gradient values in 3D simplex noise. Code at https://t.co/FiSD2ZYYaM

13 36

Rough drawing effect.
I separated into line and paint and added noise for each.
It’ll be 2nd piece for my portfolio.

23 131

keyframe animation study

0 4

The sea is not as lonely as it seems... 🌊
Explore it in

https://t.co/CCCi5vlj8Y

12 25

Another piece for the exhibition at under , this time a serie called "Sabloïdes"

7 48

blenderでbakeするのできたっぽいです。

0 5

This is the and demo to load a drc. The original file is 17016 KB and the drc is 734 KB /

0 3

Volumetric line shader in

16 161