Finally grokking GPU computation! 1M points, 1080p60, smooth as butter. Outlining the gradient values in 3D simplex noise. Code at https://t.co/FiSD2ZYYaM

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Rough drawing effect.
I separated into line and paint and added noise for each.
It’ll be 2nd piece for my portfolio.

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The sea is not as lonely as it seems... 🌊
Explore it in

https://t.co/CCCi5vlj8Y

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Another piece for the exhibition at under , this time a serie called "Sabloïdes"

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This is the and demo to load a drc. The original file is 17016 KB and the drc is 734 KB /

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Volumetric line shader in

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さんの13日目の記事「three.jsで動画にdisplacementMap」です。意外と簡単に凸凹つくれるのしってちょっと試したくなってきた。#threejs
https://t.co/bLgX7t3EPs

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I'm releasing my Strange Attractors experiment while i finish the rest and the landing page 🕑 https://t.co/p71aNHf7BN

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digital exploration of modernist era design with
really nice results! – https://t.co/QT4cDaXpDm
code by

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