Having way too much fun with this! Made a little Donkey Kong!
Should I try doing a texture for this one?

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Results and releases from Lovebyte Battlegrounds 2021, the event dedicated to fantasy consoles and are now available: https://t.co/2aBVd8DwoW

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My second Entry I did for the Lovebyte Battlegrounds GFX Compo. Title "A Tribute to Sir Clive Marles Sinclair"

Compo Rules, 128x128 pixels, Pico8 or Sweetie16 palette.

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I just discovered the export tilemap function.
(I'm a bit late to the party...)

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Here's a try at the Mechanical Age using 's picad. https://t.co/lZw7wG3lMV

The data for this takes up 1536 bytes, so I could fit roughly 14 images in cart data (~22kb).
Myst has around 2500 images... just off by a few orders of magnitude.

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One of the things i like the most from is the map editor that can be used in several ways and make a lot of it code free and its so fun

(the mess on the lower parts is shared space with some sprites so pls ignore)

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Some small trees (up to 12x18 px) for today's using palette

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Aw yeah moved some stuff so now it's possible to inspect the units at the end. I'm still looking for a (cheap) thing to incentivize playing again.

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Ok the last floor of this game is very impossible. Thinking that maybe this result screen should show the enemies on this floor

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