画質 高画質

みこ畜見ながらちまちま進めていたみこちZbrushの3dモデル完成です
1枚目はSK_AnimeShaders使用版

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unshader-ed version

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Fx Shader is a 100% procedural shader pack that allows you to generate stylized animation effects. The four types of shader (electric, burn, pixel, transform) & the two styles (linear or radial) are effective for animating logos, text and much more. https://t.co/IcdVyamEci

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Finally, the goods. mine is Shader, a Dragon-Raven ! First by me !
Then we have : @/FallenKingCario
@/OpinTheatre
@/_Raliant

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試しにUnityまで持ってきてArktoonShader入れてみた
なんかいい感じ(自画自賛)

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I found out about mods on FFXIV and my leveling just stopped. XD Here's my char with a cute painterly shader <3

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We designed the KHAOS Fire Shader to be a straightforward simple and effective volumetric shader! Originally created for the KHAOS explosion add-on for Blender 3d as the default domain material; it is now available as a standalone no frills product! https://t.co/iZ9usxPEEf

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比較版です。
最高にロックな鏡音リン曲が聞けるこのアルバムに興味がある方はこちら!→https://t.co/Tzgws5Hf09

UK式鏡音リン:ユーク様 あにまさ式ミク:あにまさ様
PowerShader:角砂糖様 Mustang Relic:おさーん様

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dat Spider-Verse shader be hittin doe 👀

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Recolored since I changed shaders lmao

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ZBrush2020でVTuberの兎田ぺこらちゃんをモデリングしました(*'▽') 元にしたのは憂姫はぐれ先生()が描いたぺこらちゃんの誕生日イラストです。マテリアルは榊薫先生()のSK_AnimeShaders、後ろのニンジンはFlat Colorを使っています。

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"Steep Hike Back to Camp" My third attempt at a toon landscape with 100% shader graph, no textures. Grass clumps inherit terrain color and cloud shadows with depth based toon outlines. GIT: https://t.co/VoZsnscqJz

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Revoker sniper rifle with the Clouds by the Sea, Metro Shift and Vex Precursor Chrome shaders.

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Blenderメモ。とりあえず楽なメカでセルシェーディング。シェーダーは色々調べたところシンプルで使いやすかったのでKiryToonShaderを借りました。

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Yes, it gets hairy pretty easily. At this point, I think even the shader UV will have to be automated.

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Some experiments with clay shading on an anatomy model I've worked on last year. Heavily influenced by shaders. Zbrush, Substance and Iray. Cool stuff!

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