画質 高画質

Price list :

Fullbody : 35 euros
Headshot: 25 euros
Icône: 15 euros

With color ,shaders and simple background

Line: 15 euros
Sketch : 10 euros

SFW only

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Since I saw as a child I have wanted to make this scene in a game.

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The greatest trick the devil ever pulled was teaching a complete 3D newbie how to make a quick outline shader.

(I couldn't manage to get freestyle working for some reason, but I just wanted to test colors either way)

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Check out our WORK IN PROGRESS shaders / character styling for our PRE-BETA. Still much work to do but a good step in the right direction! This girl needed some love and attention.

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Found how to access depth buffer without CPU read back, it's useful for some post processing effects. I have put it on this repo together with a Depth of Field shader https://t.co/Bwfh9GZtOB Thanks to for helping out

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Late night shader Learnins

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Messing around with shaders and materials in Blender =]

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Hi! I’m working on a little side relaxing game project exploring a river. I love how that custom shaders are going. 😊Added some shadows and noisy style. I’m thinking about a underwater mode ( top-down inverted view ). WIP

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ganon's tower used simple perlin noise mimick windwaker's water shader

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Add edge detection to toon shader

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I had to keep this a secret until saw this surprise commission of her character! Thanks for getting a commission from me! It was fun finally drawing a guardian with full on Dawn&Dusk shader! 😄

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No es tanto problema de manejar shaders, tonos de photoshop y filtros, teorías y demás como de saber elegir los colores y qué quieres resaltar y expresar.

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One of the ideas I was working early in the design stage was to have the city in "All the Things" emit bubbles from windows, drains and the buildings themselves. At the time it was done with thinking particles and Vray shaders. I think I'll return and give this a try again.

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I've spent way too much time with reshaders and posing Belmont today.
😌💕

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sorry also the dotted line shows the values of the depth! it may be a little confusing but the water is basically a plane and its looking behind it and telling the shader how far to the next mesh! kind looks like this

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下っ腹PさんのGreenerShader_ES_TOON2と親和性が高い…!! モーション:moka

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today's update. now combined the skin tone shader and fur tone shader. will start now on the fur grooming 🐰👌 aand~ might add more softness to its overall feel. still on look-dev phase.. have a nice day!

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Testing out the additions to the toon shader, and it's barely noticable hahaha. Probably will only use it for close up shots with subtle movement.

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Here's a great pack of trapezoidal windows for your next archviz projects. The pack also includes 5 different shaders for the window frames. Great for houses, flats, or offices. This model works in Blender 2.8 - cycles and Eevee. https://t.co/l1AHSHsIFW

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