Dude these shaders ain't shi-

4 36

Oh hi.

Didn't see you there while building shaders.

7 59

trying out some shaders in minecraft tho my old 1050ti isnt the best for such things looking for a shader that drops to 60 and not deeper ^^,

0 9

i was playing around with shaders and i guess here are some edited (?) pics of gerard i made

0 9

Been trying to work around Blender's lack of Light Linking; learned how to do some neat vector trick to add "depth" to emission shaders and how to create a shadow catcher plane.

Annoying to work around, hopefully they add selective lighting support to Blender soon.

0 0

Okay forgot the shaders on the heels lmao

1 4

Plume but she Black and White because i can't figure out shaders.
(yet)

0 12

I have created...
THE PERFECT OUTLINE!!

1 6

Here's 3D Lilith!
Halfway done on stream, finished the mesh for now. The shaders will be the fun part lol

1 13

仕事都合で進捗がほぼないので「Sprite Shaders Ultimate」を試した内容をもう少し上げます!

ホログラム、点滅、毒など会話イベントや状態異常の表現に役立てそうなシェーダーがあったので試してみました😌

イラスト:わたおきば様<https://t.co/xk2QtkhDnh>

7 63

Today at midnight (-3:00UTC) I will be minting FlowerField in

How many editions and what price do you suggest?
What other improvements you could do to this system?

Static image. 100% generative . No PNGS, no shaders. Pure plain P5.

0 4

With the shaders figured out, time to fully commit to the low poly and get him done (mask is still zremeshed and auto uv-ed)

4 83

A 1080ti, but it doesn't matter Those filters aren't going to have the same level of intensity as the shaders I put there. I have in-game shaders that I use and get 120+ fps. But if you want really intense post processing like these, you won't get with those filters.

0 0

Tried doing my own in 3.1
Still learning and needs work but pretty fun! All procedural mesh and shaders (not sure how UVs work haha)

8 40

FNF Yoshi Engine v1.6.0 is OUT!!
https://t.co/YhPRTkA5YF
- Custom Shaders
- Chart Events
- Pixel Perfect Week 6 and New GUI
- Note Motion Blur
- A lot of other things (check GitHub release)

25 140

How the Auto M45D Looks in the Source Engine with the near final textures/shaders.

2 28

🛡 2021. Benchmark hype... this was a pretty dramatic difference because no shaders.

0 3

Take a charting library and abuse it to get some dots, use another library to project the result on a 3d mesh with some excessive shaders, throw everything into a video effect library to glitch it all and finally politely ask p5 to melt some pixels.

3 13

Proud to share the first remotely presentable piece of art I’ve been able to make in The Harp of Ages! A certain season-shifting stick to soon follow.

Big thanks to for sharing their techniques & shaders here! Mind blown!

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