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Doing some testings in #SubstanceDesigner with new materials for the Mesopotamic city. This is how they look at the moment (without any post-processing).
#GameDev | #IndieDev | #Indie | #IndieGameDev | #EnvironmentArt
SubstanceDesignerでイチゴを作るチュートリアルです。
SSSを使って果実感を表現する作例です。
ノード数も少なく難しいテクニックもほぼ無いため
初心者の方でもお読みいただけます。
https://t.co/bbrGi8IUZw
というわけで今日は@ark_razgrizさんのラフをかきました。アークさんに似せた凛々しい眉毛とSubstanceDesigner感がチャームポイントです。
清書はまた今度。 https://t.co/JJH3JKakFy
Seems like it’s #PortfolioDay! Amazing to see all the incredible talent, thank you all for the inspiration! I work as a freelance digital artist and spend most of my time creating #substanceDesigner materials, tutorials and resources for the community.
.@AdamJKnight_3D did a breakdown of Secret Spot, his scene based on Alessandro Paviolo’s concept:
https://t.co/ugaA47hKA8
#gamedev #indiedev #3dart #unrealengine #UE4 #substancepainter #substancedesigner #zbrush #3dsmax #photoshop
The material artist we are featuring today for #TuesdayTextureArtists , shout out to @chrisevansart for creating awesome textures.
Check out his @exp_points_int article breakdown, who featured him:
https://t.co/vNcN2g2Ypi
#3dartist #3dart #substancedesigner #quixelmixer
Proof of concept, working in the shader etc
Real heightmap fixed in Gaea, Blender mesh gen and restructure at Substance Designer #b3d #gaea #substance #SubstanceDesigner
En fait ça a un peu changé...Mais en vrai j'aime bien le résultat...
#SubstanceDesigner
I finally.... FINALLY, finished Eric Wiley's Tentacle Tutorial for #SubstanceDesigner
I learned a bunch from doing it- and not just Tentacles.
https://t.co/80u44upPEZ
Journée Technique : Ecailles de Dragon sur #SubstanceDesigner ! ~3h de boulot au total !
Technical Day : Dragon Scales on Substance Designer ! ~3 hours of work !
SubstanceDesignerでエフェクト用テクスチャ作成の練習。
連番アニメで流れる勢いっぽいの。いろいろ使う場面がありそう。
#substancedesigner
ステージ05の作業が一通りギミックや見た目要素を組み込み終えました
画像は物語のキーとなるオブジェクト達です
簡単な質感作成だけですがSubstanceDesigner大活躍です
最近寒くてペースが失速気味ですが
今日中に次のステージ作業開始です
#UE4
#gamedev
#SubstanceDesigner
#Blender
#ZBrush
やっと物語のキーワード的なモデリングを開始
久々のZBrushで操作が混乱してます
blenderとZBrushは一緒に作業やるとパニックになります
加えてSubstance DesignerとUE4で
揃いも揃ってみんなカメラ操作の仕方が違う😢
3d-coatもそのうち…
#UE4
#ZBrush
#blender
#substancedesigner
#gamedev
Here is another Crystal, a more stylized one done with #SubstanceDesigner and #Blender3D #b3d #3D #procedural #JustForFun #nodevember2019 #Nodevember
Inspiration trough 3dEx on Youtube
My 3rd and final entry for the #Nodevember material contest hosted by @ment_coalition under the "stylized" category. This material was inspired by Pandora from Borderlands 3. I love this games art style. ❤️
Artstation: https://t.co/uruouku9wE
#substancedesigner #gameart
Day 29 - 'Fish Scale' Pattern #Nodevember
Here's another pattern I made using the Pixel Processor in #SubstanceDesigner.
This one was really fun to make !
#MadeWithSubstance #Nodevember2019
A small test with a wood material i'm working on actually in #SubstanceDesigner #b3d #Blender3d
After the #nodevember2019 with Blender I will make a #Nodecember with Substance Designer
SD本冊Boothにて販売中!
SubstanceDesigner ノード構築テクニック理論編
SubstanceDesigner実践編建物作例チュートリアル版
SubstanceDesigner初心者向けシェイプ作成基礎編
SubstanceDesigner「土に埋まっている石マテリアル」
SubstanceDesigner「イチゴのマテリアル」
https://t.co/YkjBSLAueW
シェイプをつくる…。
単純だけど奥が深く基本的だけど応用につながります。
100を超す基本的なシェイプ構築ノード例を収録!
SubstanceDesigner初心者向けシェイプ作成基礎編
https://t.co/6DdwGWbvLr