This week: My distracted mind really isn't focused enough to manage implementing elevations all the way. It's a start, but there's a lot of work to be done, hopefully when I can concentrate xD

1 8

Made some (hopefully) improvements on the controls.
Also still trying to figure out how to properly do a gif for Twitter.

5 16

They're beauty.
They're grace.
They'll kick and stab you in the face.

Check the project: https://t.co/LUJh8FDSOt
Discord: https://t.co/MXvhPpvB3H

4 21

day 9: Today I rewrote a bunch of code that was slowing the game down at certain points. Inevitably in my attempt to optimize I broke the whole game... looks cool though.

7 22

v1.1 update for AshenForest is online! We have even more boss monster and items, as well as balance patches and bug fixes.
https://t.co/NkK7ollx89

8 8

I'm a very small-time dev making Song of Asirra in and have been working on it for a few years already! It's a lot of work doing everything solo but I'm proud of what I've accomplished so far

0 16

🌿 Jollity (reworked)
⭐️ Full online multiplayer
🛠️ Heavily work-in-progress

7 23

Break from coding to make a silly victory dance animation, 10 points to anyone that can guess the dance 😺

8 57

Working hard on a cutscene event for Aria Disconnect!

3 8

Ignore the upper body haha... just working on getting the "slithering" animation good first.

8 10

Playing with 's pixel art mode to setup a new character rig for the next big project. One of the more exciting parts of starting up a new project.

9 22

Got some time to work on the water a little more, ignore kitty floating on the water 😺

16 70