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e80f9581-dd40-4856-a2e2-ab763d615d21 #generative #art #procedural #creativecoding
#Mayerials Day 19 - Demonic! Back to the backlog of learning, this was always something I wanted to tackle! 😄
#SubstanceDesigner #procedural #materialart
#Videogamenews #indiedev #gamedev #indie #games #XYLITH #Procedural #construct3 #Procgen Please come join us today! It is time to Fight the XYLITH! CLAIM YOUR PETS!!
gingko | a:3 s:2322 d:0.6144 w:498 ns:1.9731 np:4.0640 nb:10 #generative #geometric #ProceduralArt #python #bot
silk | loop:376-443-460 ainc:1.63-2.94-1.40 #generative #geometric #ProceduralArt #python #bot
gingko | a:9 s:1716 d:0.2740 w:86 ns:0.4285 np:9.3969 nb:13 #generative #geometric #ProceduralArt #python #bot
@kolupsy for example, something like this is only really doable with an isosurface, trying to displace geometry to this shape procedurally just isn't really doable (especially where it breaks into separate pieces, which ofc is impossible with only displacement ;)
cb79b541-b52e-4d7e-9a55-8b879d320256 #generative #art #procedural #creativecoding
210518_163120_C.clj
https://t.co/bOzLwL3x8Q
https://t.co/V0a91YFHJ4
#ProceduralArt #generative
Procedural Hard Surface Design With #Houdini
あ…
Compiled Block内のFor-Each Block Endノードの Multithread when compiledがONになっていなかった…
ONにしたらMesh Shapenが5倍早く(1秒が0.2秒)なった…
時々忘れるんだよな…見直して良かった。なぜデフォルトOFFなのだろうか…。
879ec937-2593-4cb7-9596-da81b59edb98 #generative #art #procedural #creativecoding
52814ab9-ff45-4333-b278-b13121e8e376 #generative #art #procedural #creativecoding
41c0c1b4-d94c-48f6-a5cd-85908014e94a #generative #art #procedural #creativecoding
2b1250ee-1936-430e-9c44-e4f46c05d0fc #generative #art #procedural #creativecoding
hiya if u wanna buy any of my games or toys i get 100% revenue today!
whether you wanna watch a procedural death metal concert to fill the void while in a pandemic, explore a world of voids, examine your own guilt and trauma, or just make frickn lizard, we got something for you!
f3c0d071-21a1-45bf-a35d-82e1a67fa33a #generative #art #procedural #creativecoding