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Adventure-Platformer Sir Eatsalot wurde für Switch angekündigt - https://t.co/OTsa03kmre

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Adventure-platformer Sir Eatsalot announced for Switch https://t.co/edLNEWcmxg

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GIGABUSTER
(2019)

A fiery action platformer focused on fluid movement and combat. Jump, dash, shoot and swing to stop mergers with the GEC, a monopoly funding "Hapss".

By

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i can finally talk about this out loud now!!

me and my friendos made a magical girl platformer! it'll be at esgs 2019 this weekend! check out our fb page if you wanna: https://t.co/WtVWEX8E9u

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Might be looking to recruit someone to assist with combat/attack concepts soon!

If you've got a knack for drawing/designing action or battle stuff (especially for beat-em-ups/platformer brawlers), feel free to reach out!

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Actually, while I'm on the subject of Rayman Raving Rabbids...

I find it amusing how all THREE handheld versions of the game are platformers, yet are completely different from each other at that.

Meanwhile, the console version, which was to be a platformer, is a minigame fest.

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you should play , its one of the best platformers I've played through, super good.

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Work on the UI continues, we finally locked the character display \o/ and started working on the Death screen UI

Below a few more moving plants

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Rising Hell - Review

Rising Hell is a vertical Rogue-like platformer, where players control an unstoppable force ready to slay all sort of demons into pixelated blood...

https://t.co/czZyU9LWVj

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Very happy to welcome Dead Cells to beautiful and a Castlevania-inspired action-platformer Published by .

Try it for yourself on IOS here https://t.co/mIAJ2igv4s

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tbt i dreamt of a platformer that until now i still have no story for

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went to go replay my old favourite SNES platformer and it seems a bit different than how it used to

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🐈✨Tiny hat kid doodle lol Pretty fun game! recommended if you like 3d platformers! 🐕💕
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Working on a doge character for a platformer concept I've been sitting on.

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Art for hypothetical platformer with a more traditional-japanese inspired artstyle

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