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Cyborg WIP 🤖 gonna try some pbr! ✨
#3dart #3dcharacterart #zbrush #sculpture
Another new release! :) Textures texturessss A LOT of them here:
https://t.co/hYQ7HwnfQm
#texture #material #pbr #unityassetstore #asset #2d #indiedev #gamedev #unity
Going a little PBR crazy, tons of revisits to textures I've been working on, really opening my eyes to how fast and easy this process is!
#gamedev #indiegame #indiedev #indie #WIP #design #3dmodeling
Samurai robot character model, suitable for both game asset and subdivision-ready for films or close up. Comes with full rig in both Maya file and Blender file. PBR textures in 2048*2048 quality. https://t.co/Yp36ESlZpU
Working with some PBR texturing lately, this stuff is awesome! Def adopting more of it into my regular pipelines!
#gamedev #indiegame #indiedev #indie #WIP #design #3dmodeling
Scrappy little guys. ⛏️
https://t.co/u9sicZsJ6d
More inbound, with many others being added every single day to the world’s largest library of real-world scanned data.
#quixel #megascans #wood #scrap #debris #realworld #scandata #photogrammetry #pbr #material #gamedev #cg #vfx
Super #wip time! working on the face today, just the base colour at the moment, going to be putting in some pbr stuff later
#3dmodeling #SubstancePainter
I have a serious question.
Why Dreamworks haven't released original Shrek with new technologies such as PBR, SSS, HDAO and ray tracing?
I mean they probably still have files for it, just rerender it on new engine.
We'd spoon 'em. 💛
https://t.co/7HA7XepYbQ
More inbound, with many others being added every single day.
#quixel #megascans #spoon #wooden #spoons #realworld #scandata #photogrammetry #pbr #material #gamedev #cg #vfx #art
Created a musket for a new project and it turned out really nice with #Roblox's new PBR settings. #RBXDev #RobloxDev