画質 高画質

Working on the translation of an interactive narrative based on a story by Edgar Allan Poe using Inky by

6 16

Camera tests for o/
The more I fiddle with it, the more I want to make bold choices like ground level cameras or putting the player at the edge of the screen...

1 22

Modeling some open world regions in Blender for my spooky game. Did a snowy forest region & developed a quicker iterative workflow (Dyntopo, UV from view-Bound projection, texture painting). 🌕💀👻🎃🌠

1 3



開発凍結状態が続いている新作も左のキャラデザのまま😓
STEAM版は描き直したい!

3 24

You know what, it's look who is becoming a ?! HEHEHEHEH!

5 16

Happy

This is the "Real Good Boys", they are a ska-inspired boss in Tour mode. We've been giving them some extra love (and treats) this week as we work towards wrapping development!

7 17

Some Wildshade horse & rider appreciation 🥺🥺

Just in time for look at this cutie!! 🥳

1 20

Art update for some places, working hard for a big presentation really soon! (art by )

18 76

It's We’d love to see what you've been up to!

💜Reply and share your game project!
💛Let’s follow each other!
💙We will wishlist your game!
🧡Support and wishlist other indie games!

19 90

some more screenshots of Shenn beating the crap out of their opponent ✨

0 0

Hi, i've made official dress for my game characters.Yita and Zure, i hope like it.

8 10

thank you everyone for hanging out in-stream today! I am doing a big push this week to get the demo ready for steam! i just had to share a screenshot :)

4 17

I'm considering removing conveyor splitters and mergers from the game. Instead, the player will have to come up with their own designs composed of primitive components like pushers, rotators, flippers, etc.

78 480