画質 高画質

Low-poly models of mini worlds I have made some time ago. Models made in blender and particles in Unity.
Part 2!

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Joan of Arc ⚡️

(this show is relevant again? yay)

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Space it's the biome for today! The only mob here is the harpy, at least before hard mode. I tried to model it, but I'm not very good at this, yet. I'll keep practicing that part!

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Some more renders of this character
(it's fun to play around with lighting, and glow effects)

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Turnaround of the casual Azumi outfit.

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A more horror themed character, they're some kind of bug monster, I will add teeth at some point
(currently using My elf basemesh)

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Hi! 👋 day 10-12 a little be late! ✨pancake plant/magic🥞

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Some more Title screen work for this
All low poly models with pixel textures.
I will get back to level work next week!

That compression !

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Here's a WIP of the next character for the pack!

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3 months ago this day I joined making 20+ weapon skins for them. Thankful for the opportunity, excited for the future!

12 of the skins I've made below, in no order.

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Throwback to the tiny cabin I made half a year ago for one of the sketchfab challenges! This time I used marmoset to render it.

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Today I have been messing about in water*

*Granted, the virtual kind.🙄

But...I added a river bed, sand banks and rocks.😄

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O Doutrinador (The Awakener in english) em low poly ❤

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I cracked.
I imported the scene into the Maya and finished it there. The Blender was fun, but it grinded my speed of work to a standstill. And I want to finish this soon. :) Scene is now finally ready to be painted!

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Next Quake game will be a Jump and Run (Plattformer).

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