Managed to start mapping out the cave part of using This was more like a simplified trace of the initial draft but I'm working with a more natural environment this time around which added a challenge to this design.

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Might do a blockout on this 6v6 map but not liking it.

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Here's a selection of my old designs for 'SpongeBob SquarePants - Supersponge' (PSX) planning. Made these to help our tiny team have an idea of what the hell we were trying to build,..

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Started on a rough blockout for the Atlantean Ruins using our amazing 2D artist's concepts.

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Made a new level in 2 days. Classic climbing and jumping level.

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Pinball Hollow Knight Work in Progress Step 2

Next step : Doc Design ( Cooool :V )

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Check out our new

We've been working on a style that combines 3D & pixel art! What do you think? 💭✨

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Can I be proud of our level and the fact I could import my Uvs to for the first time? 😊
Btw this is just a 6 days prototype. Let's see what we can get by friday.

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Cause and Effect. Half-Life 2 mod. Story-driven co-op zombie survival experience. Hiatus since 2006. Early screenshots from one of my maps.

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One week till the so if you love and looking to improve your folio then make sure you sign up before 29/11/19
https://t.co/eOyoWujhHy
$10 to take part and I will review your work

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Hello there !

It's been a while since my previous post here, I worked on my BSP & composition skill , to make it I decide to do 2h exercises. How it work, I take a photo/paint/concept art and I make a blockout with it.

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