Creating a little atmosphere!
Stylized sand floor tiles🔥

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かっこいい女の子とかわいい女の子。
そして色温度高めな背景。

背景2枚は3DCG




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SubstanceDesignerで森林用迷彩と市街地用迷彩を作ってみました

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scanned with 3 Leo Laser scanner by use of a trigonometric scan act in ultra high resolution. made with EOS 5DS Mark IV and reorganized with setup in 8k res. Rendered in - 2x RTX 2080

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After a few days of learning Substance Designer, i maked this material.

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後半はsubstancedesignerとローポリモデリングの勉強しかしてなかった

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2018年まとめの習作完成しました!
今年勉強を始めた
SubstanceDesigner
UE4
SpeedTreeを使った作品です

今回の制作で勉強不足な所も確認する事が出来たので
来年の活動に生かしていこうと思います




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Recently finished up a tutorial on creating game ready foliage using Substance Designer &

Feel free to check it out here: https://t.co/tX2UxQ2zS8

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Stargazing in from . Fully procedural and infinite amount of variations can be generated. 100% made in Substance Designer (Only 2D output)

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Couldn't resist throwing together a quick gif of this before moving on with the rest of the project. It's just a super cool style!

Based on the work of Cbotme: https://t.co/s7191tL7Cg

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Check my hot lava balls! Made in Substance Designer. https://t.co/m9YdmP33Rw

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