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Modelling fangs and just generally a scary doggo mouth has been incredibly satisfying, why is this? Does anyone else find it fun creating sharp scary teeth?
Tried and did some modelling~✨✨✨
I was along with Logan on this photoshoot! Effects are cool! O3O
We know everything – and nothing – about Covid | It is data, not modelling, that we need now
My article, now free on my website: https://t.co/GntSc7rmAe
Questionable VRoid studio modelling. If I'm gonna do anything 3D I'd like to have my own model.
Remodelling process of avatar i am currently working on.
Really need to work on those textures tho XD
I do wonder now...how /does/ this padlock open?
My hunch says that “truth” would be the metaphorical key, but the keyhole must be modelled on something physical...
Some old 3d works from last year, when I had fun learning #blender3d! The islands are 3D-studies of the game #archero
#b3d #blender #3dmodelling #gameart #games
I took a 3D modelling and texturing course for Blender! I have a long way to go but here's my very first "model" haha, baby steps 😂
Here's some progress i made on a #warhammer40k style character, mainly got inspired by techpriests and admech stuff. Just finished the modelling, UVs and done some simple rigging. #3dart #Blender3d #WarhammerCommunity #digitalart #scifi #40k #characterart
Tormenta (Storm) por Carlos Gonzalez Villagomez
https://t.co/ySKJ9skzdD
#3D #3Dart #3Dmodelling #3DCG #3Digital #Modeling #Xmen https://t.co/wmthMPKDLz
The Frick 2!
Modelled in blender and textured in @Substance3D ..and I had really fun texturing this robot !
The guy who originally made this concept named it "The Frick" so this is mine version of it called "The Frick 2 #blender3d #blenderart #3dmodeling #gamedev #gameart