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画質 高画質

Some details from my most recent props illustration (original is 18x24)

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Simple pixel art environment process for the game.

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Launch your video game career at Hussian College's Center for Animation and Visual Effects! Classes online now.🔥

https://t.co/oyqlMPrt5Q

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I build my computer on installments during early to mid 2018. I got my GPU on a Sunday, and on 21-Aug-2018 I modelled and textured this helmet. This was my first complete 3d model that used the high to lowpoly workflow.
Yesterday I got my first AAA job offer.

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Concept Sketches for my bachelor project.

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Streaming and stuff/ Chilling and pixeling
https://t.co/fF3jX4o8eJ

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Toshiaki Hontani, Grandia's original character designer, has always operated on another level entirely. Only a select few can evoke the sense of wonder that he so successfully captures.

And now I just want to go immerse myself in Grandia...

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Enjoy your Friday with the brand new podcast episode with Senior Lighting and Render Artist, Nora Shramek!

Catch the full episode here: https://t.co/0kHtrCmUjV

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Enjoy your Friday with the brand new podcast episode with Senior Lighting and Render Artist, Nora Shramek!

Catch the full episode here: https://t.co/9UYRo9Uzmg

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