So... I wasn't happy with how my Bulbasaur didn't feel like the crisp anime style of Pokemon (or charamells), and now I've gone off the deep end and am writing my own shaders in Unity.

I would say I need help, but tbh I don't want it because I'm having a grand ol' time. 😄

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Testing out some shaders in Blender for WIP Furality render :> (Can you name the super heroes?)

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Working more on my foliage and some new procedural wood shaders. 😁🌱

Found a way to smooth out normals for texture card leafs & grass without having to apply & join the particle system then edit the normals

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Not sure if I'll finish the fun potion shaders before Halloween, but here are some empty spoopy potion bottles in Blender! 💀🕷️👻🎃🦇

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yousen mine compuder fore tha first time in a weak n im too tires too doo N E then so im braken mine shaders

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I forgot to install shaders

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I put some more flow in my flow.

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Everything's gone flowy.

Got an idea for how to do this a slightly different way that is either going to be awesome or a garbled mess.

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My current like "Fun" learning experience has been shaders in Blender

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anyway presenting: Ky's Quick Guide To Not Whitewashing A Character And How To Tell If You Are

worth noting i dont know a single thing abt the workings of shaders. but its not hard to toggle different settings until you find the one brightening the tone & just mess with sliders.

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What pretty water shaders!!!!!!!

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Since this is suddenly exploding here's some images I've been posting on various discords throughout today; I've got some basic (placeholder) shaders set up, upscaled the h2 textures, some particles set for it, the suspension kinda-working, and a placeholder shade turret (lol)

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it's still somewhere i hope, anyway i am on the lookout for Avenues and Opportunities starting next month! i am a little computer guy who is not very good at modeling or shaders or anything BUT very good at mashing it all together, i think https://t.co/iNyCbUQGIE

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Hello My name is Cameron and I make characters and do shaders/lighting! I’m currently looking for work in characters or lighting/tech art for games!

📸 https://t.co/2Wm7aKLMxx
🎨 https://t.co/MqBOqbkYBB

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testing others shaders an luminiscance with bahou-ren

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Trying out glass anime shaders and they look great!

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Updating Blender and shaders once again...

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my man with RTX shaders on🤝

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