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Princess of Persia for the Pico8. In amazing 128x128 16 color pixelart :D
updating gfx a bit
at the end of each puzzle, if hazel's hurt you'll get the zzz icon to heal that. if you got to the end without getting hurt you can instead spend that time making something
(like when you get the option to DIG in slay the spire, kinda?)
#pico8
"GodMode is enough"
気まぐれアップデート #pico8
・タイトルにマイキャラを表示(忘れていた)
・ラスタースクロールをパターンを書き換えるMSX方式に
https://t.co/ci0k5NHVYw
the foreignness of traveling abroad, but not knowing the language.
#pico8
I’ve been struggling to figure out what I should print the marquee for my #pico8 arcade cabinet on and I just learned about backlit film this morning. Sent the design over to a local printer to hopefully have the new marquee by tomorrow.
Can someone tell me why this green pixel isnt moving on when reaches 61, but does when it hits 61.2 ?
#pico8
Testing #pico8 character designs. It's difficult to make a design that works in 8x8. I think I'll try combining head and body from 2 8x8 sprites. Though I think also to separate hair and head to have more flexibility (hair styles / helmets / hats, etc).
Here's the initial version of the boot screen for my #pico8 arcade cabinet. It's a combination of sprites from the PICO-8 postcard image and @JUSTIN_CYR's food sprites (https://t.co/mickcJ1dmO). Eventually the plan is to swap the sprites for ones from my own games.
Sorted out my marquee for the #pico8 arcade cabinet. Now working on the boot screen while I wait for the final coat of paint to dry. Almost there!
And it is done @Peter_shirley 's "#RayTracing in One Weekend" implemented on the #pico8.
I'll put the code up on the @lexaloffle BBS soon. So many things to improve. Working out a better colour palette and colour distance mapping for a start.
Some of the "promo" art I've done for my pico8 games #clubpicocho #pico8
Some people say you haven't really written a #raytracer until you have a glass ball sitting between two metallic balls on a checkerboard surface and I can understand what they mean.
Kind of blown away by how good this looks on the #pico8
ScandiVania - a #pico8 concept
It was a fun exercise with pico8 palette and resolution limitations.
Made this back in spring but didn't manage to share.
#pixelart #ドット絵 #castlevania #metroidvania #metroid #scandinavia
#screenshotsaturday? Release Saturday!
3 months of blood and sweat but here it is:
#pico8 Masters of the Universe
https://t.co/5XaiBDRn43
and https://t.co/xM5SREJcor
Thanks to: @JohnHen65953721 @yourykiki @MattKimball77 @GeoffSejai @FSouchu and everyone else for the support
Rendered some more #pico8 balls and donuts.
For no particularly good reason.