画質 高画質

A Teamwork Project
Modeling By :
Shadering and Rendering By :
Software used:
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I ended up making the Frozen Flame into a full asset; but rendering something so glowy in Substance has been a challenge. I feel like I'm on the right track though.

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THANK YOU ALL FOR COMING OUT TONIGHT! You guys rock! Lots of normal map work! texture is coming along nicely! Had to make sure to get his Wrecker symbol on him!

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It was quite a challenge to me since I worked on it in a relatively short amount of time beneath a fulltime job. However it's a great opportunity and motivation to create another character :)

It was all done in and
Some Progress Images:

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I thought I'd try a polychrome sculpture look for this little devil...

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In this case it was just Polypaint from Zbrush. He is almost all flat with some smooth shadows. Materials/Lights did the rest.
But normally I use Substance Painter + 3Dcoat for handpainted stuff.

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テクスチャを作りました。数分でこれくらいのテクスチャができるのだからSubstance Painterは素晴らしいな。

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SUNSHINE
Artist: Bertil Toby Svanekiaer (Inspired by an illustration by )
Country: Accra, Ghana
Software used:
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Click the link in our Bio to upload your 2D/3D work to CGAfrica for a chance

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Some potential materials I started to make in Substance Designer for my character. For her body suit parts and some wire stuff.

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聞いてください
substance painterの研究しようとしていたらZBrush coreの練習でゴライアン作ってたんですよ

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Decided to sculpt another awesome retro character: 'Earthworm Jim'. For now; I've sculpted and posed him, and I hope to bring him into Maya for reto'ing and Substance Painter for surfacing/texturing!

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a little bit of substance practice before a short demo for a bunch of artists

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No. 379: Registeel
Iron Pokémon

Its body is harder than any other kind of metal. The body metal is composed of a mysterious substance. Not only is it hard, it shrinks and stretches flexibly.

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Thank you everyone for coming out tonight! You guys rock! We got a solid start on color block out! Now to work on him until I pass out! I'll see everyone on Monday for more action!

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Guys. Bakes came back perfect and all of his TINY artifact errors have been cleaned up. Time for the fun part! Color block out and texture reference tonight!

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サイのリアルタイムモデル完成!
3年前の自主製作と同じモチーフをリメイクしてみました。

レンダリングはMarmoset Toolbag3です

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