画質 高画質

キテルグマ途中。
口部分の造形の調整がいまいち。こういう曲線になると弱いのは克服したいところ。

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I think 1 more stream and she'll be ready to be rigged! The question now is, what song should be her debut to dance to?...I MEAN NOTHING! NOTHING'S HAPPENING! SSSSHHHHHHH!

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キリンジ形が出来てからが長い・・・
胴体部分の分割が中々終わらない。分割って結構頭を使う作業だ・・・。

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ALSO IM UPDATING LOP!! I'm making her more expressive, more detailed, and an actual show-accurate lightsaber so here's some WIP renders!!!

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Finished modeling fairy buns 🤍 Inspired by emilyriboflavin on tiktok!! Now to rig, hoping to have them out as soon as possible!

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Hey! I've been experimenting in Blender recently and started to make multiple things that can fall under the category of "hats" although I am not apart of UGC. Here's 3 that I've made recently!

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Many thanks to , for the creation and support of the character, now the following will be with uwu

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ドリルの回転速度を上げて、適当にエフェクト付けてみた。
回転とエフェクトがちゃんとあってないから、わけわかんないことになってる。カメラを回転させてるせい。
もっとバチバチしたエフェクトにしたいな。あと回転させるのはドリルだけにしたい。また今度。

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ちょっとBlendrで解決できないとこが出たので有識者の方助けてください❗️❗️❗️❗️❗️
赤くくくった所の破綻がうまく直せないです...
こうするといいよとかあったら教えてください😭

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モデリングの練習で金属の球を作りました。
初めてノードについて真面目に学びましたが使いこなせる気がしません。
  

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Model for as part of an art trade

Really, really happy how it turned out

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Finish this animation of a old truck, something happen whit the wheels that's why they are so numb, what y'all think?

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Took some time and worked on the DiNusty weekly hard surface challenge. Wip. modeled in rendered in

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Some models I was commissioned that I have permission to share! I was told to take inspiration from Starfox 64 and Ocarina of Time.

The indie game I'm dev on is going well, but I'm still open for commissions too! I love working on stuff like this

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