Day 28: Branching
Does our universe branches when we made a decision?
or, it's all planned... 🤔

32 373

Nodevember Day 28: Branching
多数の分岐があるパイプ

お題の一つだけでも作ってみようと思って制作
さっと作ったから、かなり長いノードの構成になってしまった。

0 10

Day 28 of
Theme: branching

1 7

Day 27 - Glitch:

For today's prompt I kept things pretty simple with a glitchy Substance Logo. I had a lot of fun figuring out the glitch effects for this one.



4 40

Day 26 - Geometric
[still image + node tree]

2 20

Day 25: Instrument
サブスタンスデザイナーで三味線を作りました。
自分の三味線を参考に完全再現ではありませんが細かいところに拘りました。

0 12

Day 18 - Growth
Primitive - Sphere
Toon shading in Cycles with shadows

5 34

Day 24: Game
サブスタンスデザイナーでアルカノイド1面を作りました。
レトロゲーム画面の再現はSDをはじめた頃から作りたかった題材です。

6 13

Nodevember - Day 23 - Sign

I feel kinda exhausted from the heavy stuff, so here's a simple one with a lot of improvement needed. 🚦

4 44

Day 22 - City:

I figured I'd keep up the trend from my snowy facade that I made for yesterday's prompt so for today's I made a snowy city material.



3 40

Nodevember Day 19

Ok by far the easiest one so far but surprisingly i like it, ferrofluid is a fluid uwu

https://t.co/bWGJSDxcXo

1 5

day 19: Fluid

Would you guys believe me if I said these lightings & reflections aren't from any HDR textures at all?

Was originally lava, then paint, but then I just decided to go with some special looking water

8 81

Day 19: Liquid
a plane and a cube

22 342