画質 高画質

Been learning some more Shader graph!

trying to procedurally make 2's materials and started off with titanic plains; pretty satisfied with progress so far!

will probably make a more complete thread eventually with my full findings

0 0

Igris rig is done but I'm thinking in animating procedurally inside UE with Control Rig 👀

13 167

tried many variations & i think i found my flow. buildings are just planes acting as floor plans with procedural sidewalks, ledges etc. they sit on a ground plane which handles the road sys stuff based on intersecting buildings.

1 8