Another accidental creature mesh soup. Armor and bones?

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Massive update by Ilya V. Portnov. 63 new nodes for Curves, Surfaces and Fields for an alternative workflow with higher level objects. Many examples at https://t.co/mkP9xLK1vi

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Uploading another video tutorial to make this random soup of mesh shapes exploration

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Tryout Automatic uv mapping polyline(curve) with sverchok & blender

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