All the little pieces that work together to animate each of our character pieces in Chapter 6 is entering final touches...

https://t.co/IoJ9XMyMvr

7 9

Here's our this week! In we animate all the face pieces in So we spend a lot of time adjusting eyes and mouths! This lets us have more expressions and cuts down on final game size!

10 43

The tutorial on how to create the shader for these galaxy bird wings is now public! ^^ https://t.co/XhkB5TI0Lu

32 173

After connecting planks with HingeJoints to build a bridge I then tried to change their individual gravity randomly and got a funny side effect.

39 197

Sharing is caring! Let's put all the useful knowledge together - it's Tuesday!

22 79

you can tint greyscale sprites using a ramp shader :)

7 12

The way to load a new scene has changed in 5.3 version.

19 21

Test "Quit an application" in Unity editor. Just turn playing to false if you are in it.

7 17

Select an object, then hit Shift + F or the F key twice to lock the camera into following the target.

57 161

NavmeshAgent can avoid NavmeshObstacle.

35 76