Settled with this for now, onto texturing and rendering now. Will push the skin details as much as I can for this one and let do its thing.

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Hello everyone!
Today's illustration is a skull I fixed using liquify.

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Had a great time doing a long distance art jam with my friend and sensei  So much fun to let go and just sculpt without a goal. Thanks for the constant inspiration, Simon! 🙏😊🙏🙌  

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Hey I want to show you the final pieces of the ready for made for a private commission made with Pixologic and with

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Project during my daily lunch break. Still need to add some details...

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sculpture progress: still needs the rest of the jacket, the cigarette and probably some better detailing on the lower hands/feet, but otherwise it might just have to be turned in like this

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More work on the proportions, shapes, he need more angular shapes 🧐
Concept by Chao Teng Zhao https://t.co/DdVKFTKWmk

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