画質 高画質

Modeling a chicken 🐔 for Lambda Lantern. This should pay off in my next game which is currently untitled.

https://t.co/CrI4UG778U

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the mushroom one's still my fave🍄 Play our game at https://t.co/XAsH8nS7kO.

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hello

I'm a brazilian 3D artist and I like to make stylized colorful 3D art. :D //

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It might look dirty and a bit spooky but, it's actually a welcoming environment. And in this game, it's okay if you want to stay in the house. 😉🔦

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2018 > 2019

aka "Azumi & the Continually Shrinking Head" xD

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Here's an Imgur link. Its compression isn't set to "wet snow " 🌨️ like Twitter's. 😅

https://t.co/3PUoJYbxiK

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It's time to get back on Here's a spooky stylized house, based on a video tutorial by 3dEx. Modeled with Blender 2.8 and rendered with

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Back to work, got some basic edge loops going for yolo-man's face. XD I'm unsure if I'm going to keep him super low-poly or subdivide more later.

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Textured more low poly assets for the first dungeon theme. Now to get into unreal. we have been play testing too so closed demo also inbound late october.

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ok so thanks to I tried low poly portrait ^^ It was long but I'm quite happy with the result so I'll probably do other ones!

I put the link of the tutorial here again ^^ https://t.co/b57zD1tL3f

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Hello ! 😁

Look all of these beautiful procedurraly generated landscape and enjoy 🌳

PolyOrbit out 🤖

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Finally bit the bullet and downloaded 2.8 I think this shader turned out pretty good.

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Finished this experiment, might do more in future

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